the ten commandments of UX

UX is a thread that runs through all of our disciplines, and which no discipline owns or controls. Everyone is a UX professional to one level or another (“t-shaped people”). [ session description ] Presenter(s) Raina Van Cleave @rainaterror Nick Finck @nickf Date 13 March 2010 Tag(s) #10commandmentsofux #uxsxsw Books Rosenfeld Media: discount code NICKFINCK […]

i can’t have a tablet for $500 (yet).

So the iPad is a large-format iPod Touch when people thought Apple would be entering the tablet market the same way everyone else has entered that market: re-working an operating system to a touch/large-format interface. People were expecting Mac OS X on a touch screen. Instead, Apple decided to expand the featureset of the mobile […]

universal design in education

Some people in higher education don’t get universal design, especially when creating curriculum or web sites. UD isn’t about the branding or style. And it isn’t about accommodation or creating content for the lowest common denominator student (a phrase that borders on insulting to those students who are left out when universal design isn’t practiced). […]

universal by design

This ain’t your mom’s accessibility panel. This is how universal design benefits everyone, not just those with disabilities. Universal design is “design that is so thoughtful that it works for everyone from the start instead of needing to be ‘patched’ for the disabled.” The idea is to make a more enabled future for everyone, not […]

everything you know about web design is wrong

When you should get design involved? At the beginning along with everything else. You can’t compartmentalize anymore (marketing, business, design, tech; design: interaction, information, visual, info architecture). You can teach in compartments, but you can’t work in compartments. Education has to start out compartmentalized but with a goal to aggregate (inter-disciplinary capstone projects planned from […]