the right way to wireframe

In the UX field: no one shows their work! So Todd and Russ are here to show us everything they do when they build a design project. Has anyone seen a wireframe from Jesse James Garrett, Peter Morville, or Jared Spool?

If you are arguing about the differences between wireframes and prototypes or the best tools (OmniGraffle, Visio, Fireworks, Balsamiq Mockups, Axure), you are missing the point. The best tool / model is the one you are most comfortable with and the one you can produce the best output with. The idea is to communicate your concept to someone else, period.

Requirements. Research. Audience. [Content Strategy?]. Concepts (sketch). Wireframe/Prototype. Visual Design.
[ session description ]

Presenter(s)
Todd Zaki Warfel @zakiwarfel
Russ Unger @russu
Date
13 March 2010
Tag(s)
#rightwaytowireframe1
#rwtw
Books
Prototyping (Zaki Warfel)
Project Guide to UX Design (Unger)
Videos
Will Evans
Russ Unger
Todd Zaki Warfel
Playlist from ixd10

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wireframes for the wicked

There is not just one wireframe for a project. You need a wireframe for each type of documentation user: design team, business people (how does this affect them during day to day), managers (are the ideas good ones?), developers (details so they know how to build).

Presenters
Nick Finck (Principal / Director of User Experience, Blue Flavor)
Donna Spencer (Maadmob)
Michael Angeles (Dir of User Experience, Traction Software)
Date
Monday, March 16
Sites
The Slides! The Slides!
Balsamiq Studios
OmniGraffle
iplotz
Books
Sketching User Experience

Iterate from sketches to a wireframe.
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