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	<title>almost daniel &#187; web design</title>
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		<title>web content management systems from a designer&#8217;s perspective</title>
		<link>http://almostdaniel.com/2010/03/13/web-content-management-systems-from-a-designers-perspective/</link>
		<comments>http://almostdaniel.com/2010/03/13/web-content-management-systems-from-a-designers-perspective/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 15:55:26 +0000</pubDate>
		<dc:creator>daniel</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[cms]]></category>
		<category><![CDATA[sxsw]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://almostdaniel.com/?p=439</guid>
		<description><![CDATA[CMS brings content centralization, rich functionality, and easily puts management into a client&#8217;s hands. Most CMS&#8217;s out there have large designer/developer communities (WordPress, Drupal, Joomla!, Expression Engine).

Presenter(s)
Scott Fegette
Chris Charlton
Date
13 March 2010
Tag(s)
#contentmgmtdesign


CMS comes in two flavors: run-time systems (built at each request) and publish-time system (cached at publish time and statically delivered). Different CMS&#8217;s give different [...]]]></description>
			<content:encoded><![CDATA[<p>CMS brings content centralization, rich functionality, and easily puts management into a client&#8217;s hands. Most CMS&#8217;s out there have large designer/developer communities (WordPress, Drupal, Joomla!, Expression Engine).</p>
<dl>
<dt>Presenter(s)</dt>
<dd>Scott Fegette</dd>
<dd>Chris Charlton</dd>
<dt>Date</dt>
<dd>13 March 2010</dd>
<dt>Tag(s)</dt>
<dd><a href="http://search.twitter.com/search?q=%23contentmgmtdesign">#contentmgmtdesign</a></dd>
</dl>
<p><span id="more-439"></span></p>
<p>CMS comes in two flavors: run-time systems (built at each request) and publish-time system (cached at publish time and statically delivered). Different CMS&#8217;s give different levels of control over style/theme management. And some CMS&#8217;s are easy to deploy, others require more in-depth setup.</p>
<p>Designers are no longer designing for static unchanging interfaces: navigational states, presentational states, logical states, dynamic content. Design hits the road as a &#8220;theme&#8221; inside a CMS; a theme is an encapsulated design system that allows for fast iteration. A theme is a directory structure with files described by metadata (identifies parts of theme to system). </p>
<p>Designers can use different workflows to get a theme built:</p>
<ol>
<li>Use the default/baseline theme for markup (design inside CSS layer primarily, working &#8216;within the box&#8217;). This does not give a designer control over dymanic classes.</li>
<li>Start from an HTML/CSS comp that can be integrated directly into PHP. There are fewer constraints this way, but more risk to a non-code-savvy designer. Also requires learning the API of a system.</li>
</ol>
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		</item>
		<item>
		<title>ooooh! that&#8217;s clever!</title>
		<link>http://almostdaniel.com/2009/03/13/ooooh-thats-clever/</link>
		<comments>http://almostdaniel.com/2009/03/13/ooooh-thats-clever/#comments</comments>
		<pubDate>Fri, 13 Mar 2009 21:22:58 +0000</pubDate>
		<dc:creator>daniel</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[sxsw]]></category>
		<category><![CDATA[tricks]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://almostdaniel.com/?p=69</guid>
		<description><![CDATA[Sharing secrets: hiding things in plain sight generates a special connection between the site and its audience generates delight and generates a desire to share the secret.

Presenter
Paul Annett, clearleft
@nicepaul
Date
Friday, March 13
Sites
podcast
clearleft



kano model: customers have three needs: basic, performance, and excitement. technology and functionality fulfills basic needs, user analysis helps meet performance needs via ease-of-use, but [...]]]></description>
			<content:encoded><![CDATA[<p>Sharing secrets: hiding things in plain sight generates a special connection between the site and its audience generates delight and generates a desire to share the secret.</p>
<dl>
<dt>Presenter</dt>
<dd>Paul Annett, clearleft</dd>
<dd>@nicepaul</dd>
<dt>Date</dt>
<dd>Friday, March 13</dd>
<dt>Sites</dt>
<dd id="podcast"><a href="http://audio.sxsw.com/2009/podcasts/D1%20SXSW_PODCASTS/031309_PM2_BallA_Unatural_Web_Design.mp3">podcast</a></dd>
<dd><a href="http://clearleft.com/">clearleft</a></dd>
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<p><span id="more-69"></span></p>
<hr />
<a href="http://en.wikipedia.org/wiki/Kano_model">kano model</a>: customers have three needs: basic, performance, and excitement. technology and functionality fulfills basic needs, user analysis helps meet performance needs via ease-of-use, but unexpected delights and secrets meet the excitement needs.</p>
<p><em>These are notes from a session at <a href="http://sxsw.com/interactive">sxsw interactive</a>. My own take on topics are mixed in with what the presenters were actually saying, so do not assume all of this content is my own.</em></p>
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